Hard Surface crate

Ok I really like creating procedural materials (various advantages) however there are
times you just have to get your hands dirty with UV’ing and Texturing.
Below are the results of a hard surface texturing test in cinema 4D

screenshot-2016-02-26-13-49-25

I spent quite a bit of time making sure that topology was correct before thinking about UV’ing or texturing

screenshot-2016-02-28-21-43-31

Getting to grips with UV’ing

screenshot-2016-02-28-22-47-57

Started to have a bit of fun with layering dirt and wear

Posted in Asset Creation.

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